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Steinberg interview: Creature sound design

  • Writer: Scott
    Scott
  • Oct 12, 2020
  • 1 min read

Updated: Jan 31, 2022

Some of the Steinberg team stopped by the Obsidian studio to chat about how we use Nuendo in our game projects. In this video segment, I talk about some of my workflow recording and processing various sounds for creatures in The Outer Worlds.


 
 
 

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